![]() ![]() What? Did you think I was going to give it all away that simply?īy now, some of you have gone and tried this bind, and might not be too happy with how it works, and have come back here to find out what the "last thing" was. With the key bound to "Spin180" pressed, your player will turn exactly 32768 rotation units = 180 degrees when the key/button is pressed! Therefore, the takeaway is this: you can achieve reliable and consistent rotations, by setting "AbsoluteAxis" to "0", setting "Speed" to the number of rotation units you want to turn and binding the movement to a key or button! BUT if you use a key or button, it's a discrete 1 or 0! Now, "InputVal" is still a 0.0-1.0 variable floating point value for mice and joysticks. But, does this/yours also add a parameter that is verboten? "The exact 180deg-turn-macro"? i think (lol).Īgain, changing the non-weapon release turn-rate speed, is exactly the same as turning it up really high in-game and everyone recognizes this as an allowed adjustment. It would certainly help many noobs become advanced players, overnight. ![]() Maybe you could petition them to make it an "official" keybind? Make it the same as "One-button dodge" and "Sprint Toggle". ini mods, is that there is not an "180_turn" in the in-game keybinds menu, that the Dev's decided to be made "active" presently in "this" game. The only thing that i am equating "grey area" to with these sort of. I dont know, becuase some players play with such precision/skill with mouse turned all the way up, they could be a bot turned-up to 11 for all i can tell (lol). can other players notice this exact instant 180 and "think" its a hack and report you?. No way is this turn speed parameter and the macro to stop the turn speed going to be detected by a server. I know that the server is "supposed" to be the gate keeper of what is allowed by users to limit performing certain user changes, like most of the game changing debug console commands like, show fog etc. ini for single key-stroke macro, or on the same level of inertness as binding 2 commands into one "in game" for say parry and feint. Chivalry medieval warfare x gon give it to ya mod#It doesn't work, all you can do is change the input configuration/values.īut either way, if a mod says to delete it, I will. Trust me, I've developed with the Unreal SDK before, if there were a way to somehow make you fly or some ♥♥♥♥, just by editing a client side INI - I would know. As far as I am aware, there are no client-side INI file changes you can make that will get you VAC banned - they would just remove those from release versions. Try it and get back to me.Īll I have done is post info about what's in the INI and what the values mean. Originally posted by Did you try it out? I might be concerned if it gave you some kind of advantage. ![]() I know they are busy building there next game but, This is where an "OFFICIAL" and/or official MOderator/spoksman should find out and post the answer here to prevent anyone "possibly" getting in trouble. However, you have "added" additional code/parameters that are also not in game so personally i am also stuck within a grey area with my opinion on this. there are plenty of parameters you can adjust that WILL get you VAC-banned.Ĭhanging control parameters by grouping/bindings together (and macros) ARE NOT cheats or hacks (in fact they should be encouraged to help with maintaing the health of most gamers carpel tunnels). on the other hand it is a "bot-like" command parameter, where there is an obvious attempt to program in "part-of" a well know killer I don't understand? This is just an INI file edit."ĭo not suppose or indicate to any readers or noobs, that it is a free-for-all ".ini file edit". ![]() so you would still need to to time it well.Įven though TB has allowed a virtually unlimited speed to the base non-weapon swing turn-rate. on the one hand the players turn rate during weapons release is not altered, and would only happen after the weapon is recovered from release. ini edit would be for those that use the Scorpion and Rainbow attacks ALOT. is it a simple mod like turning off vigntte or dynamic decals or bSmoothframe limiter, etc.? ![]()
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